Three morphing filter modules, each driven by a ball moving through an animated vector field. Tempo-synced LFOs on three axes steer the balls; where each ball sits sets that module’s cutoff, resonance and character. Modulation you watch, not just hear.
A standard modulation effect hides its movement behind static knobs. Vector Field puts the modulation on screen as a force field: three balls drift through it, and each ball’s position continuously sets the cutoff, resonance and drive of its own filter module. The motion is driven by per-axis tempo-synced LFOs, so everything locks to your session tempo and you can watch the sound move.
The three modules are colour-coded to match the title gradient — cyan, white, magenta — and run as a serial chain, so each one filters the output of the last into a single evolving texture.
Each module’s filter morphs across ten categories — LP, HP, BP, Notch, Allpass, Peak, Low-shelf, High-shelf, Comb and Vowel — with a cascade up to 36 dB/oct. The X/Y/Z position from the field maps onto cutoff, resonance and a character axis, and per-module drive and a sync’d delay sit in the same chain.
Each module has X, Y and Z LFOs with selectable shape (sine, triangle, square, saw) and a tempo grid division from 4 bars down to 1/32, including triplets and dotted values. Rates are computed from the host BPM, so the whole field breathes in time and tracks tempo-track edits — nothing free-runs out of sync.
Two ways in. Pay with PSYKO on-chain for an instant download, or grab it through Patreon.