VECTOR FIELD
Psykovsky — New VST3 Release

Vector Field

THREE FILTER MODULES · ONE FORCE FIELD · TEMPO-SYNCED

Three morphing filter modules, each driven by a ball moving through an animated vector field. Tempo-synced LFOs on three axes steer the balls; where each ball sits sets that module’s cutoff, resonance and character. Modulation you watch, not just hear.

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Vector Field VST3 interface showing the animated field with three modulation balls and the module panels
VECTOR FIELD VST3 — PSYKOVSKY — 3-MODULE MODULATION FIELD
What it is

Modulation you can see

A standard modulation effect hides its movement behind static knobs. Vector Field puts the modulation on screen as a force field: three balls drift through it, and each ball’s position continuously sets the cutoff, resonance and drive of its own filter module. The motion is driven by per-axis tempo-synced LFOs, so everything locks to your session tempo and you can watch the sound move.

The three modules are colour-coded to match the title gradient — cyan, white, magenta — and run as a serial chain, so each one filters the output of the last into a single evolving texture.

Module 1 · Cyan
Multimode filter + drive + delay, steered by ball 1 in the field.
Module 2 · White
Second filter stage, its own LFO routing and feedback path.
Module 3 · Magenta
Third stage closes the chain into one combined moving texture.
Per module

Ten filter characters, six slopes

Each module’s filter morphs across ten categories — LP, HP, BP, Notch, Allpass, Peak, Low-shelf, High-shelf, Comb and Vowel — with a cascade up to 36 dB/oct. The X/Y/Z position from the field maps onto cutoff, resonance and a character axis, and per-module drive and a sync’d delay sit in the same chain.

Global controls

Four macros over the whole field

SPREAD
Pushes the three balls apart in the field for wider stereo / spectral separation.
ENV
Input envelope → field force. Louder input shoves the balls further, so dynamics drive motion.
RAND
Injects randomness into the field. Hit it for a re-throw; output click-fades so gestures stay clean.
MIX
Global wet/dry, per-sample click-free.
LFOs

Tempo-synced on every axis

Each module has X, Y and Z LFOs with selectable shape (sine, triangle, square, saw) and a tempo grid division from 4 bars down to 1/32, including triplets and dotted values. Rates are computed from the host BPM, so the whole field breathes in time and tracks tempo-track edits — nothing free-runs out of sync.

Modules
3 serial filter stages (cyan / white / magenta)
Filter
10 categories LP…Vowel, up to 36 dB/oct cascade
LFOs
3 axes × 3 modules, tempo-synced grid (4 bars…1/32, T & dotted)
Per module
Drive + sync’d delay in the chain
Global
Spread, Env-to-force, Rand, Mix
Format
VST3 Windows 64-bit, JUCE 8, C++17
VST3 · Windows · 64-bit Stereo in/out Tempo-synced Animated field UI Click-free mix & bypass No iLok · No dongle JUCE 8

Get Vector Field

Two ways in. Pay with PSYKO on-chain for an instant download, or grab it through Patreon.

WEB3

PRICE

$25

— PAID IN PSYKO ON BNB SMART CHAIN —

Don’t hold PSYKO yet? Acquire on l0x0l.online →  ·  Contract: 0xAAD9…D308
PATREON

Prefer a card? Patrons get Vector Field as part of their membership — download, drop the VST3 in your plugins folder, rescan, find it under Psykovsky.

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